using UnityEngine; using System.Collections; using UnityEngine.UI; public class NewBehaviourScript : MonoBehaviour { // Use this for initialization void Start () {
}
// Update is called once per frame void Update () {
} public void myfun() { int num = Random.Range(1,4); Text mytxt = GameObject.Find ("Canvas/Panel/Text").GetComponent<Text> (); mytxt.text = num.ToString (); Image Imgy = GameObject.Find ("Canvas/Panel/Image").GetComponent<Image>(); Imgy.sprite=Resources.Load<Sprite>("Image/"+num) as Sprite;
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