using System.Collections;
public class
NewBehaviourScript :
MonoBehaviour {
Vector3[] T= new Vector3[4];
//
Use this for initialization
void Start () { T[0]=new
Vector3(4f,-6.161964e-17f,3f);
T[1]=new Vector3(-4f,-6.161964e-17f,3f);
T[2]=new Vector3(-4f,-6.161964e-17f,-4f);
T[3]=new Vector3(4f,-6.161964e-17f,-4f); }
int aa=0;
//
Update is called once per frame
void Update () { transform.position =
Vector3.MoveTowards (transform.position, T [aa], 10 * Time.deltaTime);
if (transform.position == T [aa]) aa = (aa
+ 1) % 4;
}
}